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MovingTrooper
Trooper

The Trooper

A Trooper is a well equipped medium cavalry and the strongest unit available at the Stable (apart from some unique units).

Civilizations that don't build their own stables, can train Troopers from their Levy/Militia Quarters.


Vital Statistics[]

Century: 13th

Training Facility: Levy Quarters or Stable

HP: 100

Attack: 10

Armor/Pierce Armor: 2/2

Range: Melee

Cost: 60 food, 75 florins

Upgrades[]

Attack: Forging, Iron Casting, Blast Furnace, Chivalric Order, Minor Nobility

Attack, Hit Points: Ordonnance Companies

Armour: Scale Barding Armour. Mail Barding Armour, Plate Barding Armour

Speed: Husbandry

Hit Points: Bloodlines

Synonyms[]

  • Coustilier (Brittany, Burgundy, France, Savoy)
  • Uchelwr (Wales)
  • Ministerialis (Austria, Bavaria, Bohemia, Brandenburg, Denmark, Guelders, Hungary, Liège, Saxony)
  • Hereboer (Friesland)
  • Reisiger (Helvetia)
  • Feditore (Florence, Genoa, Milan, Naples, Papal States, Venice)

Civs and Troopers[]

Austria: +1 attack, Researching Romzug provides another +1 attack.

Bavaria: Researching Romzug provides +1 attack.

Bohemia: Researching Utraquist Sect provides +2 attack.

Burgundy: +60 HP, more expensive

France: +20% HP, cheaper, +2 LOS (Team Bonus).

Guelders: More HP, slower attack/speed

Helvetia: Researching Noble Rule provides +20 HP.

Hungary: Troopers attack 10%/15%/25% faster, starting in the 13th century.

Milan: Researching Lombard League provides +2 attack from the 14th century.

Naples: They do NOT receive the Trooper. Instead, they are able to train the heavy cavalry line at the stable.

Savoy: Fewer HP, cheaper.

Scotland: -20 HP, -1 attack, cost more, longer training.

Wales: +1 attack, different price. Researching Independence provides +30 HP.

Other civs: Normal.

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