A Trooper is a well equipped medium cavalry and the strongest unit available at the Stable (apart from some unique units).
Civilizations that don't build their own stables, can train Troopers from their Levy/Militia Quarters.
Vital Statistics[]
Century: 13th
Training Facility: Levy Quarters or Stable
HP: 100
Attack: 10
Armor/Pierce Armor: 2/2
Range: Melee
Cost: 60 food, 75 florins
Upgrades[]
Attack: Forging, Iron Casting, Blast Furnace, Chivalric Order, Minor Nobility
Attack, Hit Points: Ordonnance Companies
Armour: Scale Barding Armour. Mail Barding Armour, Plate Barding Armour
Speed: Husbandry
Hit Points: Bloodlines
Synonyms[]
- Coustilier (Brittany, Burgundy, France, Savoy)
- Uchelwr (Wales)
- Ministerialis (Austria, Bavaria, Bohemia, Brandenburg, Denmark, Guelders, Hungary, Liège, Saxony)
- Hereboer (Friesland)
- Reisiger (Helvetia)
- Feditore (Florence, Genoa, Milan, Naples, Papal States, Venice)
Civs and Troopers[]
Austria: +1 attack, Researching Romzug provides another +1 attack.
Bavaria: Researching Romzug provides +1 attack.
Bohemia: Researching Utraquist Sect provides +2 attack.
Burgundy: +60 HP, more expensive
France: +20% HP, cheaper, +2 LOS (Team Bonus).
Guelders: More HP, slower attack/speed
Helvetia: Researching Noble Rule provides +20 HP.
Hungary: Troopers attack 10%/15%/25% faster, starting in the 13th century.
Milan: Researching Lombard League provides +2 attack from the 14th century.
Naples: They do NOT receive the Trooper. Instead, they are able to train the heavy cavalry line at the stable.
Savoy: Fewer HP, cheaper.
Scotland: -20 HP, -1 attack, cost more, longer training.
Wales: +1 attack, different price. Researching Independence provides +30 HP.
Other civs: Normal.