The Town Hall is the administrative center for your city. It trains your peasant workforce, allows you to breed sheep as well as to research a civ's policy decision(s) and various economic technologies that increase the efficency of your peasants. It can, furthermore, serve as a last means of defense (Burgundian Town Halls have +2 attack).
You must advance to the 13th Century to build additional Town Halls; however, if your main one is destroyed at any time you are able replace it if you have the required amount of resources.
Building Statistics
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Name: Town Hall
Available: All (Additional THs are available from 13th Century on)
HP: 2400
Attack: 5
Armor: 3
Pierce Armor: 5
Range: 6
Garrison Capacity: 15 foot units (not cavalry or siege)
Cost: 275 wood, 100 stone
Special: +3 vs. spearmen, ships and lancers; no mimimum range. Additional Town Halls available in 14th Century, though you can replace yours at any time if it is destroyed.
Building Units
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Peasant (all centuries)
Sheep (all centuries)
Building Technologies
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Loom (12th Century, peasants +15 HP, 1/2 armor)
Town Watch (12th Century, enables Watch Towers, building LOS +4)
Wheelbarrow (13th Century, villagers speed/carrying capacity increased)
Town Patrol (14th Century, building LOS +4)
Hand Cart (14th Century, villagers speed/carrying capacity increased)