Priests are special units available to all civilizations, trained at the Church. They have the ability to heal friendly units, pick up relics, and, for some civilizations, convert enemy units. They are slow, however, and unable to attack while recharging. For more information about priests, check the Monk article on the Age of Empires Series Wiki.
Unit Statistics[edit | edit source]
Vital[edit | edit source]
Available to: All
Trained at: Church
Cost: 75 Florins (40 Food, 50 Florins for France)
Combat[edit | edit source]
Armor/Pierce Armor: 0/0
Special: Heals friendly units, picks up relics. Some civilizations can activate ability to convert enemy units.
Upgrades[edit | edit source]
Range: Block Printing
Speed: Mendicant Orders
Hit Points: Celibacy
Hit Points, Costs: Court Clergy
Civs and Priests[edit | edit source]
Bavaria: Researching Romzug gives conversion ability.
Guelders: Researching Baltic Crusades gives conversion ability.
All other civs: Normal.