The Man-at-Arms is the first heavy infantry unit to be trained at the castle. It is strong, and better equipped than common Militia, but also more expensive. The Man-at-Arms can be upgraded to the Foot Knight.
Vital Statistics[]
Century: 14th
Training Facility: Castle
HP: 70
Attack: 11
Armor/Pierce Armor: 3/4
Range: Melee
Cost: 60 food, 40 florins
Special: +2 vs buildings
Upgrades[]
Upgrades To: Foot Knight
Upgrade Century: 15th
Upgrade Costs: 750 Food, 350 Florins
Attack: Forging , Iron Casting, Blast Furnace, Swordsmanship, Dannebrog (Danish Unique Technology)
Armour: Scale Armour. Mail Armour, Plate Armour
Speed: Squires
LOS: Pathfinding
Synonyms[]
- Erbexe (Friesland)
Civs and Men-at-Arms[]
Bavaria: +1 attack.
Bohemia: cost more.
Burgundy: cheaper.
Denmark: +2 attack, +1 pierce armour, -10 HP. Researching Baltic Crusades provides +2 attack.
England: +10 HP, shorter training.
Flanders: Cost decreases as player advances through centuries. +1 attack vs. buildings.
Friesland: HP increases as player advances through centuries.Researching Fetkeapers provides +3 attack.
Guelders: +1 attack. Additional HP, but slower and attacks slower. Researching Baltic Crusades provides +2 attack.
Savoy: Take up 1 population slot. Cheaper, faster attack/speed but with fewer HP, -1 attack.
Saxony: +10 HP. Attack speed increases as player advances through centuries.Researching Kurfürst provides +3 attack.
Scotland: Moves 15% faster.