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'''Florins''' are the new "currency" in Age of Chivalry Hegemony. They replace gold coins'' ''and are gathered from '''silver '''mines, and are then minted into coin. Merchants and Trade Cogs trade florins instead of gold.
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'''Florins''' are the new "currency" in Age of Chivalry Hegemony. They replace gold coins'' '' and are gathered from '''silver '''mines. Merchants and Trade Cogs trade florins instead of gold.
   
   
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==Ways to get Florins==
 
==Ways to get Florins==
 
===Mining===
 
===Mining===
Silver Mine:Similar to [http://ageofempires.wikia.com/wiki/Stone_mines Stone mines]. Not found in abundance on most maps. Usually found in groups of 2-7, where each unit yields 1200 Florins.
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Silver Mine:Similar to [http://ageofempires.wikia.com/wiki/Stone_mines Stone mines]. Not found in abundance on most maps. Usually found in groups of 2-6, where each unit yields 1200 Florins.
 
===Trade===
 
===Trade===
'''Land trade:''' Use a Merchant to travel between your market and the market of another player to generate florins. The farther the distance between the two markets, the more Florins are generated.
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'''Land trade:''' Use a Merchant to travel between your market and the market of another player to generate florins. The farther the distance between the two markets, the more Florins is generated.
   
'''Water trade:''' Use a Merchant Barque to travel between your [http://ageofempires.wikia.com/wiki/Dock Dock] and the dock of another player to generate Florins. The farther the distance between the two Docks, the more Florins are generated.
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'''Water trade:''' Use a Merchant Barque to travel between your [http://ageofempires.wikia.com/wiki/Dock Dock] and the dock of another player to generate Florins. The farther the distance between the two Docks, the more Florins is generated.
 
===Market===
 
===Market===
 
[http://ageofempires.wikia.com/wiki/Market Market]: Trade [http://ageofempires.wikia.com/wiki/Food Food], [http://ageofempires.wikia.com/wiki/Wood Wood] or [http://ageofempires.wikia.com/wiki/Stone Stone] for Florins.
 
[http://ageofempires.wikia.com/wiki/Market Market]: Trade [http://ageofempires.wikia.com/wiki/Food Food], [http://ageofempires.wikia.com/wiki/Wood Wood] or [http://ageofempires.wikia.com/wiki/Stone Stone] for Florins.
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[http://ageofempires.wikia.com/wiki/Tribute Tribute]: Other players may occasionally tribute you Florins as a reward for completing an objective.
 
[http://ageofempires.wikia.com/wiki/Tribute Tribute]: Other players may occasionally tribute you Florins as a reward for completing an objective.
 
===Relics===
 
===Relics===
[http://ageofempires.wikia.com/wiki/Age_of_Empires_II:Relic Relics]: The holy [http://ageofempires.wikia.com/wiki/Age_of_Empires_II:Relic relics] found on a map are very useful, especially after all the Florins has been mined. They can be picked up by Priests and to be put into a player's Church, where they will slowly add Florins to your stockpile. The Relics are vital in multiplayer games. They are very valuable assets late in a game, as most units require Florins and relics provide a steady source of it. The more Relics a player has in his possesion, the more Florins are generated by them. Capturing all of the relics on a map can be a way to win the game in certain situations.
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[http://ageofempires.wikia.com/wiki/Age_of_Empires_II:Relic Relics]: The holy [http://ageofempires.wikia.com/wiki/Age_of_Empires_II:Relic relics] found on a map are very useful, especially after all the Florins has been mined. They can be picked up by Priests and to be put into a player's Church, where they will slowly add Florins to your stockpile. The Relics are vital in multiplayer games. They are very valuable assets late in a game, as most units require Florins and relics provide a steady source of it. The more Relics a player has in his possesion, the more Florins is generated by them.
 
[[Category:Resources]]
 
[[Category:Resources]]
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