Age of Chivalry: Hegemony Wiki
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Flanders is a civilization within Age of Chivalry: Hegemony . This article only covers Flanders in the game. For history, check out the History article.


Civilizational Benefits[]

  • Archers +5 HP.
  • Spearman Line +1 range
  • Handgunner reload faster, cost more
  • Fishing ships faster
  • Infantry cost -10% 13th cent., -15% 14th cent., -25% 15th cent.
  • Infantry +1 attack vs. buildings
  • +10 population 15th century
  • Walls/gates have more HP
  • Kogge cheaper, trains more quickly
  • Has access to the Guild Hall
  • Levy/Militia Quarters 20% faster (team bonus)

Policy Decisions[]

Three Members of Flanders - disables Knightly Cavalry, spear units +2 attack, +20 HP

Chamber of the Council - Militia -10 HP, Knights +3 attack

Unique Units and Technologies[]

Scaerwetter - Pikeman with attack bonus vs. archers

Beguine - Female Healer, strong and fast, but is not able to carry relics


Nationalism - Guild Hall units are created 50% faster

Units Available[]

All infantry units are cheaper starting in the 13th century.

Infantry[]

Spearmen and Militia are trained 20% faster.


Militia Line - Flanders does NOT receive the Halberd Militia. Researching Chamber of the Council reduces their HP by 10.

Spearman Line - Flanders receives both spearman-line units. Researching Three Members of Flanders gives spearman-line units +2 attack and +10 HP.

Unique Unit - See above.

Cavalry[]

Light Cavalry Line - Flanders receives all units within this line.

Trooper - Flanders receives this unit.

Lancer Line - Flanders does NOT receive this line.

Militia Lancer Line - Flanders receives all units within this line.

Ranged[]

Skirmisher Line - Flanders receives both units within this line.

Archer Line - Flanders does NOT receive the Arbalester.

Cavalry Archer Line - Flanders does NOT receive this line.

Siege Weapons[]

Ram Line - Flanders does NOT receive the Siege Ram.

Scorpion Line - Flanders receives all units of this line.

Mangonel Line - Flanders does NOT receive the Siege Onager.

Other Siege Units - Flanders receives the Donderbusse and the Trebuchet.

Castle Units[]

Knightly Infantry - Flanders receives both units of this line.

Knightly Cavalry - Flanders does NOT receive the Royal Knight.

Naval Units[]

Mercenary Warship Line - Flanders does not receive the Caravel.

Galley Line - Flanders and sixteen other civs lack the Galeass.

War Cog - Flanders and sixteen other civs lack the Holk.

Demolition Ship - Flanders receives the Demolition Ship.

Technologies[]

Blacksmith - Of 16 technologies available, Flanders is able to research all except Plate Barding Armour, Plate Armour and Pavises.

Castle - Flanders does NOT receive Hoardings.

Military - Flanders can NOT research Thumb Ring and Plackart.

Dock - Flanders can NOT research Dry Dock.

Economy - Flanders does NOT receive Stone Shaft Mining.

Church - Flanders does NOT receive the Conversion technologies.

Town Hall - Flanders receives all technologies at this building.

University - Flanders lacks all Tower upgrades, and Siege Engineers.

Guild Hall - Flanders has the full array of techs to pick from.

Monument[]

Flanders

The Flemish Monument (Gravensteen)

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