- Start with Militia Lancer, not Pathfinder
- Militia +4 attack, -10 HP
- Knightly Infantry +2 attack +1 pierce armour, -10 HP
- Peasants +15 HP, carry +5
- All military units created 15% faster
- Priests +5 HP for each Church technology
- War Cog cheaper, trains more quickly
- Has access to the Princely Court
- Militia Lancers and Ordonnance Lancers +2 attack (Team Bonus)
Baltic Crusades - Foot Knights +2 attack, conversion resistance +50%, enables conversion
Kalmar Union - Silver gathering rate +15%, castles +2000 hit points
Unique Units and Technologies
Herreman - Knightly Infantry with attack bonus vs. other infantry
Longship - Fast galley with a boarding attack (melee)
Dannebrog - All infantry units receive +3 attack
Researching Dannebrog increases the attack of Militia and Spearmen by +3.
Militia Line - Denmark receives all units within the militia line. They have -10 HP, but +4 attack.
Spearman Line - Denmark receives both spearman-line units.
Light Cavalry Line - Denmark does NOT receive this line.
Trooper - Denmark receives this unit.
Lancer Line - Denmark does NOT receive this line.
Militia Lancer Line - Denmark receives both units of this line.
Skirmisher Line - Denmark receives both units within this line.
Archer Line - Denmark receives all units within this line.
Cavalry Archer Line - Denmark does NOT receive this line.
Ram Line - Denmark receives all units of this line.
Mangonel Line - Denmark receives all units of this line.
Researching Dannebrog increases the attack of Knightly Infantry by +3.
Knightly Infantry - Denmark receives both units of this line.
Unique Unit - See above.
Demolition Ship - Denmark does NOT receive the Demolition Ship.
Dock - Denmark receives all thechnologies at this building.
Town Hall - Denmark receives all technologies at this building.
Princely Court - Denmark has the full array of techs to pick from.