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====14th Century==== |
====14th Century==== |
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+ | [[Mendicant Orders]] (improves Priest speed) |
[[Celibacy]] (improves Priest HP) |
[[Celibacy]] (improves Priest HP) |
Latest revision as of 00:36, 19 February 2013
Churches train priests and missionaries, and also are responsible for researching technologies that benefit priests. The majority of techs benefit Beguines, Missionaries, and Carroccios as well, though only missionaries belong to a converting civilization by default. Churches also store relics, which then generate silver.
Building Statistics[]
Vital[]
Available to: All
Century: 14th
Cost: 175 wood
Combat[]
HP: 2100
Armor/Pierce Armor: 0/8
Garrison Capacity: 10 monks/missionaries (must have gather point on Church) or relics.
Units Trained[]
Priest (14th)
Missionary (14th; Teutonic Order only)
Technologies Researched[]
14th Century[]
Mendicant Orders (improves Priest speed)
Celibacy (improves Priest HP)
Heresy (units converted by enemy die rather than convert)
Localised Interdict (converting civs only; allows conversion of buildings, siege, War Wagon)
Chiliasm (Bohemia only; allows conversion of Priests)
15th Century[]
Faith (increases conversion resistance)
Block Printing (converting civs only; improves Priest range)
Manuscript Uniformity (converting civs only; improves Priest recharge rate)
Girdle Book (converting civs only; allows only one Priest to rest if multiple Priests attempt to convert the same unit)