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Bow practise
Setting up mandatory bow practice increases the skill and marksmanship of archers and crossbowmen. Units who complete their training receive +1 attack and +1 range. The school of bow practice is open to archers, crossbowmen, cavalry archers, and unique and mercenary archers, but not handgunners or skirmishers (who benefit from Guerilla Warfare).

Technology StatisticsEdit

Available to: All

Researched at: Princely Court, Guild Hall, Assembly Hall

Requires: -

Century: 15th

Cost: 600 Wood, 500 Florins

Effect: Archers, Crossbowmen, Mounted Crossbowmen and Cavalry Archers +1 attack, +1 range; disables all other techs apart from Court Clergy or Popular Assembly

Strategy/Recommended CivsEdit

This section lists civs that can make the best of Bow Practice (sometimes recommended with a certain policy decision). Note that this may not be the best weapons training tech for that civ, but the civ can still make very good use of it.

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