Setting up mandatory bow practice increases the skill and marksmanship of archers and crossbowmen. Units who complete their training receive +1 attack and +1 range. The school of bow practice is open to archers, crossbowmen, cavalry archers, and unique and mercenary archers, but not handgunners or skirmishers (who benefit from Guerilla Warfare).
Technology Statistics[edit | edit source]
Available to: All
Cost: 600 Wood, 500 Florins
Effect: Archers, Crossbowmen, Mounted Crossbowmen and Cavalry Archers +1 attack, +1 range; disables all other techs apart from Court Clergy or Popular Assembly
Strategy/Recommended Civs[edit | edit source]
This section lists civs that can make the best of Bow Practice (sometimes recommended with a certain policy decision). Note that this may not be the best weapons training tech for that civ, but the civ can still make very good use of it.